JACK Cleveland Casino Cards + Dice
Multi-Game Link Progressive
$84,928.33
*Prize Amount Current as of 5am on 12/4/24
Blackjack
The object of the game is to draw cards that will come closer than the dealer to 21, but not exceed 21. The game begins with the player making a wager in the area designated on the table. Each player receives two cards and the dealer receives two cards, one card face down and the other card face up.
Rules
Cards are counted at their face value. All face cards count as 10. Aces count as either 1 or 11. A Blackjack is a total of 21 on the original two cards. Blackjack’s can pay 3 to 2 or 6 to 5. A Blackjack cannot lose; it will tie (push) if the dealer has a Blackjack. If you are dealt any other two-card combination(s), you can either “stand” (refuse additional cards) or as the dealer comes to your hand, signal for a “hit” (receive additional cards). Keep in mind that the object is to get to 21 or as close as possible without going over 21 total. If your hand is closer to 21 than the dealer’s hand, you win. If your hand is less than the dealer’s hand, the house wins. If you tie the dealer’s hand, you “push” (nobody wins or loses).
Splitting Pairs
When the first two cards received are of the same value, the player has the option of SPLITTING them to form two separate hands. Pairs may be split three times for a total of four hands. The wager on each hand must equal the original wager. Each hand may be hit as many times as desired. When splitting Aces, each Ace may receive one card only. Aces may be split only once.
Double Down
Players have the option of increasing their original wager by DOUBLING DOWN. After the first two cards are received, an additional wager, known as a DOUBLE DOWN, may be made. The DOUBLE DOWN wager may be an amount up to the amount of the original wager. The hand receives one additional card only. DOUBLING DOWN after a split is allowed except when splitting aces. A player may not DOUBLE DOWN when they have Blackjack.
Insurance
When the dealer’s up card is an Ace, the player may make an additional wager known as INSURANCE. INSURANCE protects the player’s hand against the possibility of the dealer having a Blackjack. At the dealer’s prompt, one may wager up to half of the original wager. The player is betting that the dealer’s hole card has a value of 10. If the hole card has a value of 10, the INSURANCE wager is paid 2 to 1. If the hole card is not a value of 10, the INSURANCE wager loses. Remember: The INSURANCE wager is completely separate from the original wager. The game continues as normal after the INSURANCE activity is settled.
Trilux Bonus
Game Basics
TriLux Bonus is an exciting optional side bet for blackjack that considers the first two cards a player receives and the dealer’s up card. If the cards make a straight, flush, three of a kind or a straight flush, the player wins. The value of the player’s hand is blackjack.
Playing The Game
- To begin each round, players make their standard blackjack wagers and the TriLux wager.
- The dealer then follows house procedures for blackjack.
- Once players and the dealer have two cards, the dealer settles all TriLux wagers according to house procedures. If players have a winning hand combined from the player’s first two cards and the dealer’s up card, they win according to the pay table. If their hand is not a winning hand, players lose their TriLux wager.
Note: If a player has more than one winning TriLux combination on a single hand, only the highest ranking hand according to the pay table shall be paid.
Note: All bonus payouts apply to the player’s first two cards only.
Lucky George
Is a payout that goes to the dealer toke pool. When a player wins a corresponding TriLux wager, the dealer will get a payout as well.
Commission Free 5 Treasures Baccarat
The Commission Free version of 5 Treasures Baccarat™ is a traditional baccarat game that offers several optional bonus wagers, allowing players to win odds based on the outcome of the banker and/or player hand totals.
There are three separate optional bonus wagers:
FORTUNE 7 wins if the Banker’s hand wins with a 3-card total of 7.
Note: If the Banker wins with a 3-card total of 7, all Banker wagers are a push.
PAYS: 40 to 1
GOLDEN 8 wins if the Player’s hand wins with a 3-card total of 8.
PAYS: 25 to 1
HEAVENLY 9 wins if the Banker’s OR Player’s final outcome is a 3-card total of 9 and pays more when both hands are a 3-card total of 9.
Banker OR Player PAYS: 10 to 1
Banker AND Player (Tie with both sides having 3-card total of 9) PAYS: 75 to 1
Commission Free Face Up Pai Gow
Rules To Remember
- This is a commission free game in which all winning Pai Gow wagers pay 1 to 1. When the dealer plays an Ace-High Pai Gow hand, all standard Pai Gow wagers automatically push.
- After the cards have been dealt, the dealer will expose their hand first.
- Once each player has set their hands and placed their cards face down on the appropriate area of the layout, the player may not touch the cards again.
- Players are not allowed to show their hands, or talk to other players about their hands, until each player has set their hand.
- Players are responsible for arranging their own hands and should do so with care. Any player’s hand that is set incorrectly (e.g., the two-card low hand ranks higher than the five-card high, or player puts three cards in low hand and four cards in high hand) is considered an automatic losing hand.
- The dealer’s hand cannot be set as an automatic losing hand. If this happens, the hand will be reset according to the “house way.”
- You may always ask the dealer for help in setting your hands. The dealer will explain to you how the House would play the hand.
Pai Gow Poker Rankings
Five Aces
Royal Flush
Straight Flush*
Four-of-a-Kind
Full House
Flush
Straight*
Three-of-a-Kind
Two Pair
One Pair
High Card
*A, 2, 3, 4, 5 is the second-highest Straight.
Fortune Bonus Payout
The Fortune Bonus wager is a bet that your seven cards will make a bonus qualifying hand, regardless of how you set your Pai Gow poker hand.
$50,000 Maximum Aggregate payout per round.
Aggregate limit does not apply to Envy Bonus.
7-CARD STRAIGHT FLUSH – NO JOKER . . . . 8,000 to 1*
ROYAL FLUSH PLUS ROYAL MATCH**. . . . . . . 2,000 to 1
7-CARD STRAIGHT FLUSH – WITH JOKER . . . 1,000 to 1
FIVE ACES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 400 to 1
ROYAL FLUSH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 to 1
STRAIGHT FLUSH . . . . . . . . . . . . . . . . . . . . . . . . . . 50 to 1
FOUR-OF-A-KIND . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 to 1
FULL HOUSE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 to 1
FLUSH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 to 1
THREE-OF-A-KIND . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 to 1
STRAIGHT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 to 1
** Royal Flush (with or without joker) with the additional two cards of a suited king and queen.
Envy Bonus
Players making a fortune bonus wager of $5 or more qualify for an Envy Bonus if another player (or players) receives a four-of-a-kind or higher.
ENVY BONUS PAYOUT SCHEDULE
7-CARD STRAIGHT FLUSH – NO JOKER . . . . . . $5,000
ROYAL FLUSH PLUS ROYAL MATCH** . . . . . . . . $1,000
7-CARD STRAIGHT FLUSH – WITH JOKER . . . . . $500
FIVE ACES . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . $250
ROYAL FLUSH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . $50
STRAIGHT FLUSH . . . . . . . . . . . . . . . . . . . . . . . . . . . $20
FOUR-OF-A-KIND . . . . . . . . . . . . . . . . . . . . . . . . . . . . . $5
** Royal Flush (with or without joker) with the additional two cards of a suited king and queen.
Ace High Bonus
This optional wager wins if the dealer plays an Ace-High Pai Gow Hand. A winning Ace High Bonus pays based on the hand types in the paytable below.
DEALER AND PLAYER ACE-HIGH . . . . . . . . . . . . 40 TO 1
DEALER ACE-HIGH WITH JOKER . . . . . . . . . . . . 12 TO 1
DEALER ACE-HIGH WITHOUT JOKER . . . . . . . . . 5 TO 1
Craps
The game of CRAPS begins with the come-out roll. The dice are offered to players in a clockwise direction around the table. The shooter selects a pair of die and tosses them past the stickperson to the other end of the table. An effort must be made to bounce both dice off of the wall at the end of the table. A player must bet either the PASS LINE or the DON’T PASS LINE to be eligible to shoot.
Pass Line
On the come-out roll: 7 or 11 wins; 2, 3 or 12 (Craps) loses. Any other number will be the point. To win, the point must be repeated before 7 rolls. If 7 rolls before the point the PASS LINE loses and the dice are offered to the next shooter. A PASS LINE wager is a contract bet; It cannot be reduced or removed, once the point is established, until it wins.
Don’t Pass Line
The DON’T PASS LINE is the opposite of the PASS LINE. On the come-out roll: 7 or 11 loses; 2, or 3 wins and 12 is a push (tie). Any other number becomes the point. If a 7 rolls before the point the DON’T PASS wins. If the point is repeated, prior to a 7, the wager loses. DON’T PASS wagers, once the point is established, may be reduced or removed, but may not be placed or increased.
Come Bets
COME bets are similar to PASS LINE bets. They may be made on any roll subsequent to the come-out roll. The COME rules are the same as the PASS LINE rules. The only difference is that the dealer moves the wager to a box that corresponds to the number that was rolled. COME bets work on the come-out roll; odds are off unless otherwise stated.
Don’t Come Bets
DON’T COME rules are the same as DON’T PASS rules. The DON’T COME may be bet on any roll subsequent to the come-out. The dealer moves the wager to a corresponding box behind the number rolled. DON’T COME bets, and the odds, work on the come-out roll unless otherwise stated.
Place Bets
PLACE BETS are a wager that a specified number (4, 5, 6, 8, 9, 10) will roll before a 7 rolls. The payoff is: 7 to 6 on the 6 and 8, 7 to 5 on the 5 and 9, 9 to 5 on the 4 and 10. To make a PLACE BET: The tell dealer which number, or numbers, are desired, and how much is to be wagered. Set the bet on the apron in front of you and the dealer will place it in the appropriate spot. PLACE BETS stay up until a 7-out rolls, or the player specifies that they be taken down or off. PLACE BETS are off on the come-out roll unless otherwise stated.
Field Bets
FIELD BETS are a one-roll bet that may be made at any time. Two (2) and 12 pay double, 3, 4, 9, 10, 11 pay even more money. Any other number loses. This wager is placed and removed by the player.
Odds
This wager is made as an addition to the PASS or DON’T PASS, COME or DON’T COME bets. PASS LINE ODDS are set directly behind the original PASS LINE bet by the player. DON’T PASS ODDS are set in place by the dealer at the request of the player. These wagers are paid according to the true odds of the dice:
POINT OR COME AND DON’T COME DON’T
NUMBER PASS ODDS PASS LINE ODDS
4 and 10 pay . . . 2 to 1 . . . . . . . . . . . 1 to 2
5 and 9 pay . . . 3 to 2 . . . . . . . . . . 2 to 3
6 and 8 pay . . . 6 to 5 . . . . . . . . . . 5 to 6
- On the DON’T PASS you must “lay” the odds; bet more to win less.
- You may bet odds on your original wager, based on the posted table limits.
Proposition Bets
PROPOSITION BETS are located in the center of the Craps game and are booked by the dealer. PROPOSITION BETS are not placed or removed by the player.
Hardways
A HARDWAY bet is a wager that a number will roll the Hardway (as a pair) before it rolls Easy (other than a pair), or before a 7 rolls. 4 and 10 pay 7 to 1, 6 and 8 pay 9 to 1. HARDWAYS mat be bet at any time. Hardway bets are not working unless requested on the come-out roll.
Fire Bet
- The player can only make a wager on this side bet, before the first comeout roll of a new shooter.
- Fire Bet Limits: $1 – $25 max.
- A Fire Bet cannot be taken down or “called off” once the shooter has established their initial point.
- This side bet shall be paid according to the number of INDIVIDUAL POINTS the shooter successfully makes before “Sevening-Out.”
Note: The term Individual Points shall indicate when a point is successfully made from the pool of possible points (4, 5, 6, 8, 9 or 10) more than once, it shall neither advance nor subtract from the player’s goal of reaching a Fire Bet playoff threshold. Thus, making a point more than once will only count as one Individual Point made.
- Points do not have to be in any specific order.
- Winning or losing on the come-out roll will not affect this side bet. Only “Sevening-Out” or successfully making all six INDIVIDUAL POINTS, will terminate the bet. The payouts are as follows:
3 Numbers Hit . . . . . . . . . . . 6 to 1
4 Numbers Hit . . . . . . . . . . 29 to 1
5 Numbers Hit . . . . . . . . . 149 to 1
6 Numbers Hit . . . . . . . . . 299 to 1
The following PROPOSITION BETS are one-roll bets:
Horn Bet
A HORN BET is a wager on 2, 3, 11 and 12 (may be bet individually). 2 and 12 pay 30 to 1; 3 and 11 pay 15 to 1.
World Bet
A WORLD BET is a wager on a HORN BET (2, 3, 11, 12) and on ANY SEVEN (7). A WORLD BET wager must be made in units of 5, in which four units of the wager are made on the HORN BET and one unit of the wager is made on ANY SEVEN. ANY SEVEN pays 4 to 1. HORN BET payoffs are detailed above.
Any Craps/C
ANY CRAPS is a wager that includes 2, 3 and 12. The payoff is 7 to 1.
Eleven/E
ELEVEN rolls pays 15 to 1.
Craps/11 Split
ANY CRAPS rolls: pays 3 times the bet. ELEVEN rolls: pays 7 times the bet.
Hop Bets
A hop bet is a wager that attempts to exactly predict the next roll of the dice. Any number that is not a pair will pay 15 to 1. Any number that is a pair will pay 30 to 1, otherwise called HARDWAY HOP BET. Any number of combinations can be HOPPED on any roll.
Crapless Craps
The game of CRAPLESS CRAPS begins with the come-out roll. The dice are offered to players in a clockwise direction around the table. The shooter selects a pair of dice and tosses them past the stick person to the other end of the game. An effort must be made to bounce both dice off of the wall at the end of the table. A player must bet the PASS LINE to be eligible to shoot.
Pass Line
On the come-out roll: 7 wins; any other number will be the point. To win, the point must be repeated before a 7 is rolled. If 7 rolls before the point is rolled, the PASS LINE loses and the dice are offered to the next shooter. A PASS LINE wager is a contract bet; it cannot be reduced or removed once the point is established, until it wins.
Come Bets
COME bets are similar to PASS LINE bets. They may be made on any roll subsequent to the come-out roll. The COME rules are the same as the PASS Line rules. The only difference is that the dealer moves the wager to the box that corresponds to the number that was rolled. COME bets work on the come-out roll; odds are off unless otherwise stated.
Place Bets
PLACE BETS are a wager that a specified number (2, 3, 4, 5, 6, 8, 9, 10, 11, 12) will roll before a 7 rolls. The payoff is: 7 to 6 on the 6 and 8, 7 to 5 on the 5 and 9, 9 to 5 on the 4 and 10, 11 to 4 on the 3 and 11, 11 to 2 on the 2 and 12. To make a PLACE BET: Tell the dealer which number, or numbers, is/are desired, and how much is to be wagered. Set the bet on the apron in front of you and the dealer will place it in the appropriate spot. PLACE BETS stay up until a 7-out rolls or the player specifies that they be taken down or off. PLACE BETS are off on the come-out roll unless otherwise stated. *Numbers 2, 3, 11 and 12 will be treated as a BUY wager when wagering $20 and above per each number.
Field Bets
FIELD BETS are a one-roll bet that may be made at any time. Two and 12 pay double, 3, 4, 9, 10, 11 pay even money. Any other number loses. This wager is placed and removed by the player.
Odds
This wager is made as an addition to the PASS or COME bets. PASS LINE ODDS are set directly behind the original PASS LINE bet by the player. COME ODDS are set in place by the dealer at the request of the player. These wagers are paid according to the true odds of the dice:
POINT OR NUMBER COME AND PASS ODDS
2 and 12 pay . . . . . . . . . . . . . . . . . . . . . . . 6 to 1
3 and 11 pay . . . . . . . . . . . . . . . . . . . . . . . . 3 to 1
4 and 10 pay . . . . . . . . . . . . . . . . . . . . . . . 2 to 1
5 and 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 to 2
6 and 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 to 5
Proposition Bets
PROPOSITION BETS are located in the center of the Crapless Craps game and are booked by the dealer. PROPOSITION BETS are not placed or removed by the player.
Hardways
A HARDWAY bet is a wager that a number will roll the Hardway (as a pair) before it rolls Easy (other than a pair), or before a 7 rolls. 4 and 10 pay 7 to 1, 6 and 8 pay 9 to 1. HARDWAYS may be bet at any time. Hardway bets are not working on the come-out roll unless otherwise stated. The following PROPOSITION BETS are one-roll bets:
Fire Bet
The player can only make a wager on this side bet, before the first comeout roll of a new shooter.
Fire Bet Limits: $1 – $25 max.
A Fire Bet cannot be taken down or “called off” once the shooter has established their initial point.
This side bet shall be paid according to the number of INDIVIDUAL POINTS the shooter successfully makes before “Sevening-Out.”
Note: The term Individual Points shall indicate when a point is successfully made from the pool of possible points (4, 5, 6, 8, 9 or 10) more than once, it shall neither advance nor subtract from the player’s goal of reaching a Fire Bet playoff threshold. Thus, making a point more than once will only count as one Individual Point made. Points do not have to be in any specific order.
Winning or losing on the come-out roll will not affect this side bet. Only “Sevening-Out” or successfully making all six INDIVIDUAL POINTS, will terminate the bet. The payouts are as follows:
3 Numbers Hit . . . . . . 9 to 1
4 Numbers Hit . . . . . 29 to 1
5 Numbers Hit . . . . 149 to 1
6 Numbers Hit . . . .299 to 1
Horn Bet
A HORN BET is a wager on 2, 3, 11, and 12 (may be bet individually). 2 and 12 pay 30 to 1; 3 and 11 pay 15 to 1.
World Bet
A WORLD BET is a wager on a HORN BET (2, 3, 11, 12) and on ANY SEVEN (7). A WORLD BET wager must be made in units of 5, in which four units of the wager are made on the HORN BET and one unit of the wager is made on ANY SEVEN. ANY SEVEN pays 4 to 1. HORN BET payoffs are detailed above.
Any Craps/C
ANY CRAPS is a wager that includes 2, 3 and 12. The payoff is 7 to 1.
Eleven/E
ELEVEN rolls pays 15 to 1.
Craps/11 Split
ANY CRAPS rolls: pays 3 times the bet. ELEVEN rolls: pays 7 times the bet.
Hop Bets
A hop bet is a wager that attempts to exactly predict the next roll of the dice. Any number that is not a pair will pay 15 to 1. Any number that is a pair will pay 30 to 1, otherwise called HARDWAY HOP BET. Any number combination can be HOPPED on any roll.
DJ Wild
The object of DJ Wild is to get a higher five-card poker hand than the dealer. The game is played with five wild cards – the four deuces and one joker.
Getting Started
You must make equal wagers on the Ante and Blind to play the game. You may also wager on the Trips and/or Two-Way Bad Beat side bet. You will then get five cards and make a decision: Fold or make a Play wager of 2X your Ante.
How To Play
After all cards have been dealt and the decision has been made to either Fold or make a Play wager of 2X your Ante, the dealer will then reveal their five cards and announce their hand. If the dealer beats your hand, your Ante, Play and Blind bets lose.
If the dealer ties your hand, your Ante, Play and Blind bets push. If your hand beats the dealer’s, your Ante and Play bets pay 1-1 and your Blind pays according to the pay table below:
FIVE WILDS . . . . . . . . . 1,000 TO 1
ROYAL FLUSH . . . . . . . . . 50 TO 1
FIVE-OF-A-KIND . . . . . . . . 10 TO 1
STRAIGHT FLUSH . . . . . . . 9 TO 1
FOUR-OF-A-KIND . . . . . . . 4 TO 1
FULL HOUSE . . . . . . . . . . . 3 TO 1
FLUSH . . . . . . . . . . . . . . . . . 2 TO 1
STRAIGHT. . . . . . . . . . . . . . . 1 TO 1
OTHERS. . . . . . . . . . . . . . . . PUSH
Trips Wager
The Trips wager wins if you have three-of-a-kind or better. Natural hands pay more than ones that use wild cards. All hands with a deuce are not considered “wild”. If the deuce is not used as a wild card to make a winning Trips hand, it will be considered “natural”. The pay table for the Trips wager is as follows:
TRIPS PAYOUT (Wild)
FIVE WILDS . . . . . . . . . 2,000 TO 1
ROYAL FLUSH . . . . . . . 90 TO 1
FIVE-OF-A-KIND . . . . . . 70 TO 1
STRAIGHT FLUSH . . . . 25 TO 1
FOUR-OF-A-KIND. . . . . . 6 TO 1
FULL HOUSE . . . . . . . . . 5 TO 1
FLUSH . . . . . . . . . . . . . . . 4 TO 1
STRAIGHT. . . . . . . . . . . . 3 TO 1
OTHERS. . . . . . . . . . . . . . 1 TO 1
Two-Way Bad Beat
This is an optional wager which can be made in addition to the Ante and/or Trips wagers. The Ante and Blind wagers must be made to be able to place a Two-Way Bad Beat wager. The Two-Way Bad Beat wager pertains to the player’s five-card hand versus the dealer’s five-card hand. If a Three-of-a-Kind or better loses, the Two-Way Bad Beat wager wins and is paid according to the following pay table:
HAND BEATEN PAYOUT
ROYAL FLUSH . . . . . . . . 500 TO 1
FIVE-OF-A-KIND . . . . . . 500 TO 1
STRAIGHT FLUSH . . . . . 500 TO 1
FOUR-OF-A-KIND . . . . . 300 TO 1
FULL HOUSE . . . . . . . . . 200 TO 1
FLUSH . . . . . . . . . . . . . . . 100 TO 1
STRAIGHT. . . . . . . . . . . . . . 50 TO 1
OTHERS. . . . . . . . . . . . . . . . 15 TO 1
*$50,000 Maximum Aggregate per round of play.
I Luv Suits
Overview
I Luv Suits is played with a standard 52-card deck. The objective of the game is to form a flush with as many cards of the same suit and highest rank to beat the dealer’s qualifying hand. The dealer qualifies with a 9-high, 3-card flush. The hand with the most cards of the same suit along with the highest ranking wins.
Getting Started
You must make a required Ante wager to play the game. You may also wager on the Flush Rush Bonus and/or Super Flush Rush Bonus side bet. Each player that makes an Ante wager will receive seven cards to form a flush with cards of the same suit.
How To Play
After all cards have been dealt, the player will have the decision to either fold, raise 1x their Ante bet if they have a 2, 3, or 4-card flush, 2x their Ante bet if they have a 5-card flush, or 3x their Ante bet if they have a 6, or 7-card flush. The dealer must qualify with a 9-high, 3-card flush. If the dealer does not qualify, the Play wager is a Push and the Ante wager is paid 1 to 1. If the dealer’s flush is bigger than the player’s, the Ante and Play wagers lose. If the dealer’s and player’s flush are the same rank, it is considered a tie and the Ante and Play wagers Push. If the player’s flush is bigger than the dealer’s the Ante and Play wagers will both pay 1 to 1.
7 – Card Flush . . . . . . . . . . . 300 to 1
6 – Card Flush . . . . . . . . . . . 100 to 1
5 – Card Flush . . . . . . . . . . . . 10 to 1
4 – Card Flush . . . . . . . . . . . . . 1 to 1
Flush Rush Bonus Wager*
The FLUSH RUSH BONUS wager is an optional, independent wager which can be made in addition to the Ante and SUPER FLUSH RUSH BONUS wagers. The FLUSH RUSH BONUS wager wins if your hand consists of at least four cards of the same suit (Flush). The FLUSH RUSH BONUS wager is paid according to the following pay table:
7 – Card Straight Flush . . . . . . . . . 8,000 to 1
6 – Card Straight Flush . . . . . . . . . 1,000 to 1
5 – Card Straight Flush . . . . . . . . . . . 100 to 1
4 – Card Straight Flush . . . . . . . . . . . . 60 to 1
3 – Card Straight Flush . . . . . . . . . . . . . 7 to 1
*$50,000 Maximum Aggregate per round of play.
Mississippi Stud
Mississippi Stud players compete against a pay table rather than the dealer, and win if their hand is a pair of Jacks or better. Players make an Ante bet to receive their first two cards.
The dealer will place three community cards face down in the middle of the layout. Once they receive their cards, players may either fold or make the Third Street bet of one to three times their Ante. The dealer will then reveal the first community card, and players may either fold or make the Fourth Street bet of one to three times their Ante. The dealer will then reveal the second community card, and players can either fold or stay in the game by making the Fifth Street bet from one to three times their Ante.
After the dealer turns over the final community card, he resolves all bets left in action. Players win if their five-card hand contains a pair of sixes or better. Note: When a player folds, he forfeits all bets left in action.
HANDS ODDS
Royal Flush . . . . . . . . . . . . . 500 to 1
Straight Flush . . . . . . . . . . . 100 to 1
Four-of-a-kind . . . . . . . . . . . . 40 to 1
Full House . . . . . . . . . . . . . . . 10 to 1
Flush . . . . . . . . . . . . . . . . . . . . . 6 to 1
Straight . . . . . . . . . . . . . . . . . . . 4 to 1
Three-of-a-kind . . . . . . . . . . . . 3 to 1
Two pairs . . . . . . . . . . . . . . . . . 2 to 1
Pairs of JS or better . . . . . . . . . 1 to 1
Pairs of 6S – 10S . . . . . . . . . . . PUSH
Three-Card Poker Bonus Wager (optional side bet)
THREE COMMUNITY CARDS PAYOUT
STRAIGHT FLUSH . . . . . . . . 40 TO 1
THREE OF A KIND . . . . . . . . 30 TO 1
STRAIGHT . . . . . . . . . . . . . . . . 6 TO 1
FLUSH . . . . . . . . . . . . . . . . . . . 3 TO 1
PAIR . . . . . . . . . . . . . . . . . . . . . . 1 TO 1
*$50,000 Maximum Aggregate per round of play.
Roulette
The ROULETTE wheel is divided into 38 spaces. Numbers 1 through 36 are colored red or black. The 0 and 00 are green. Wagers may be made with casino value chips, or the more commonly used ROULETTE non-value chips. When chips are purchased at the table, the dealer will issue each player individually colored chips. These chips help the dealer and the players keep track of each person’s bets. These non-value chips must be redeemed at the table for value chips before leaving that game.
Play begins when the players place their bets on the numbered layout (see diagram). The dealer spins the ball in the opposite direction that the wheel is spinning. A few revolutions before the ball drops the dealer will announce: “no more bets.” The dealer will mark the number in which the ball has landed and pay all winning bets accordingly.
Roulette Payoffs Are
The casino shall pay off winning wagers at the game of Roulette at no less than the following odds:
Inside Wagers
Wagers placed on either a specific number or an inside combination of numbers. A player’s total of their inside wagers must meet the posted table minimum and may not individually exceed the posted table maximum.
WAGER ODDS
STRAIGHT UP (Covers one number) . . . . . 35 TO 1
SPLIT (Covers two numbers) . . . . . . . . . . . . .17 TO 1
STREET (Covers three numbers) . . . . . . . . . .11 TO 1
CORNER (Covers four numbers) . . . . . . . . . .8 TO 1
TOP LINE/FIRST 5 (Covers five numbers) . . 6 TO 1
LINE (Covers six numbers). . . . . . . . . . . . . . . 5 TO 1
Outside Wagers
Wagers placed on either red, black, odd, even, numbers 1-18, numbers 19-36, the dozens, or the columns. The numbers 0 and 00 are not included in any outside wager. A player’s outside wagers must individually meet the posted table minimum and may not exceed the posted table maximum.
WAGER ODDS
COLUMN (Covers twelve numbers) . . . . . . 2 TO 1
DOZEN (Covers twelve numbers). . . . . . . . . 2 TO 1
RED (Covers all red numbers) . . . . . . . . . . . . 1 TO 1
BLACK (Covers all black numbers) . . . . . . . 1 TO 1
ODD (Covers all odd numbers) . . . . . . . . . . 1 TO 1
EVEN (Covers all even numbers). . . . . . . . . 1 TO 1
LOW/1 – 18 (Covers eighteen numbers). . . . 1 TO 1
HIGH/19 – 36 (Covers eighteen numbers. . .1 TO 1
Triple Zero Roulette
The ROULETTE wheel is divided into 39 spaces. Numbers 1 through 36 are colored red or black. The 0, 00, and 000 are green. Wagers may be made with casino value chips, or the more commonly used ROULETTE non-value chips. When chips are purchased at the table, the dealer will issue each player individually colored chips. These chips help the dealer and the players keep track of each person’s bets. These non-value chips must be redeemed at the table for value chips before leaving that game.
Play begins when the players place their bets on the numbered layout (see diagram). The dealer spins the ball in the opposite direction that the wheel is spinning. A few revolutions before the ball drops the dealer will announce: “no more bets.” The dealer will mark the number in which the ball has landed and pay all winning bets accordingly.
Triple Zero Roulette Payoffs Are
The casino shall pay off winning wagers at the game of Roulette at no less than the following odds:
Inside Wagers
Wagers placed on either a specific number or an inside combination of numbers. A player’s total of their inside wagers must meet the posted table minimum and may not individually exceed the posted table maximum.
WAGER ODDS
STRAIGHT UP (Covers one number) . . . . . 35 TO 1
SPLIT (Covers two numbers) . . . . . . . . . . . . .17 TO 1
STREET (Covers three numbers) . . . . . . . . . .11 TO 1
CORNER (Covers four numbers) . . . . . . . . . .8 TO 1
LINE (Covers six numbers). . . . . . . . . . . . . . . 5 TO 1
Outside Wagers
Wagers placed on either red, black, odd, even, numbers 1-18, numbers 19-36, the dozens, or the columns. The numbers 0, 00, and 000 are not included in any outside wager. A player’s outside wagers must individually meet the posted table minimum and may not exceed the posted table maximum.
WAGER ODDS
COLUMN (Covers twelve numbers) . . . . . . 2 TO 1
DOZEN (Covers twelve numbers). . . . . . . . . 2 TO 1
RED (Covers all red numbers) . . . . . . . . . . . . 1 TO 1
BLACK (Covers all black numbers) . . . . . . . 1 TO 1
ODD (Covers all odd numbers) . . . . . . . . . . 1 TO 1
EVEN (Covers all even numbers). . . . . . . . . 1 TO 1
LOW/1 – 18 (Covers eighteen numbers). . . . 1 TO 1
HIGH/19 – 36 (Covers eighteen numbers. . .1 TO 1
Three Card Poker
THREE CARD POKER is the most popular poker derivative, probably because it’s so fun and easy to learn. With two betting methods, players can bet one method or the other, or even both, creating three ways to play. A unique extra bonus feature allows gamblers a fourth way to win.
Wagers
- The ANTE wager is optional.
- Bet the PAIR PLUS to play against a posted payout table.
- Bet the ANTE and the PAIR PLUS to play both. ANTE and PAIR PLUS may be different amounts.
- Bet the SIX CARD BONUS to play against a separate posted payout table on whether the player’s three cards and the dealer’s three cards will form a winning 5-card poker hand. Both the ANTE and PAIR PLUS wagers are required to wager on the SIX CARD BONUS wager.
- Each of the wagers ANTE, PAIR PLUS, and SIX CARD BONUS must be placed before cards are dealt.
Action
- Each player and the dealer are dealt three cards. Players with an ANTE will either:
- Fold and forfeit the ANTE.
- Place a PLAY bet equal to the ANTE. ANTE and PLAY are bets against the dealer. Dealer plays with Queen high or better.
Ranking Of The Hands
STRAIGHT FLUSH ranks higher than a THREE-OF-A-KIND
THREE-OF-A-KIND ranks higher than a STRAIGHT
STRAIGHT ranks higher than a FLUSH
Ace is always high except in 3-2-A sequence.
This is the lowest STRAIGHT and STRAIGHT FLUSH
Ante + Play Payoffs
When the dealer does not play: ANTE: 1 to 1 & PLAY: Push When the dealer plays and the player beats the dealer: ANTE: 1 to 1 & PLAY: 1 to 1 When the dealer plays and the player ties the dealer: ANTE: Push & Play: Push When the dealer plays and the dealer beats the player: ANTE: Lose & Play: Lose ANTE BONUS, regardless of the dealer’s hand, is always paid as follows:
HAND ODDS
STRAIGHT FLUSH . . . . . . . . 5 to 1
THREE-OF-A-KIND . . . . . . . . 4 to 1
STRAIGHT . . . . . . . . . . . . . . . 1 to 1
Pair Plus
When the dealer does not play: ANTE: 1 to 1 & PLAY: Push When the dealer plays and the player beats the dealer: ANTE: 1 to 1 & PLAY: 1 to 1 When the dealer plays and the player ties the dealer: ANTE: Push & Play: Push PAIR PLUS, regardless of dealer’s hand, is always paid as follows:
HAND ODDS
STRAIGHT FLUSH . . . . . . . . 40 to 1
THREE-OF-A-KIND . . . . . . . . 30 to 1
STRAIGHT . . . . . . . . . . . . . . . . 6 to 1
FLUSH . . . . . . . . . . . . . . . . . . . 3 to 1
PAIR . . . . . . . . . . . . . . . . . . . . . . 1 to 1
When the player has a winning PAIR PLUS bet and an ANTE bet, a PLAY bet must be placed to stay in the game.
Six Card Bonus
This SIX CARD BONUS bet is an optional side bet based on the best five-card Poker hand that can be made from the six cards dealt to the dealer and player. Thus, each player uses their own three cards and combines them with the dealer’s three cards.
A player must wager the ANTE and PAIR PLUS and SIX CARD BONUS wagers before cards are dealt to be eligible to win this wager. The player is still eligible to win this wager even if they choose to fold their ANTE and PAIR PLUS wagers. Winning SIX CARD BONUS wagers will be paid the following:
HAND ODDS
5-CARD ROYAL FLUSH . . . . . . . . 1000 to 1
5-CARD STRAIGHT FLUSH . . . . . 200 to 1
FOUR-OF-A-KIND . . . . . . . . . . . . . . . 50 to 1
FULL HOUSE . . . . . . . . . . . . . . . . . . . 25 to 1
5-CARD FLUSH . . . . . . . . . . . . . . . . . 15 to 1
5-CARD STRAIGHT . . . . . . . . . . . . . . 10 to 1
THREE-OF-A-KIND . . . . . . . . . . . . . . . 5 to 1
*$50,000 Maximum Aggregate per round of play.
Ultimate Texas Hold’em
Ultimate Texas Hold’em features head-to-head play against the dealer, and an optional bonus bet that pays odds if the player’s final five-card hand is a Three-of-a-Kind or better.
To begin each round, players make equal bets in the Ante and Blind circles and may also make the Trips bonus bet. Once players receive their two hole cards, they can either check or bet three or four times their Ante. The dealer then reveals the three-card flop. If players haven’t already made a Play bet, they can check or bet two times their Ante. The dealer then reveals the turn and the river, and if players have not already bet, they can fold or bet one times their Ante. Next, the dealer reveals his two hole cards and announces his hand. If the player’s hand beats the dealer, his Play and Ante bets win even money. If the dealer’s hand beats the player, the player’s wagers lose. If the player’s hand ties the dealer’s hand, their bets push. The Blind bet pays if the player’s winning hand is at least a Straight, but if the player beats the dealer with less than a Straight, it pushes. The dealer needs at least a pair to qualify. If the dealer doesn’t qualify, he returns each player’s Ante and all other bets receive action.
Blind Bonus Bet
*Must beat the dealer’s hand
HANDS ODDS
Royal Flush . . . . . . . . . 500 to 1
Straight Flush . . . . . . . . 50 to 1
Four-of-a-kind . . . . . . . . . 10 to 1
Full House . . . . . . . . . . . . 3 to 1
Flush . . . . . . . . . . . . . . . . . 3 to 2
Straight . . . . . . . . . . . . . . . . 1 to 1
Less than a Straight returns the player’s Blind wager.
Trips Bet Hands
HANDS ODDS
Royal Flush . . . . . . . . . . 50 to 1
Straight Flush . . . . . . . . 40 to 1
Four-of-a-kind. . . . . . . . 30 to 1
Full House. . . . . . . . . . . . 8 to 1
Flush . . . . . . . . . . . . . . . . . 7 to 2
Straight . . . . . . . . . . . . . . . 4 to 1
Three-of-a-kind . . . . . . . . 3 to 1
*$50,000 Maximum Aggregate per round of play.
Table Game Progressives
Multi-Link Progressives
- The Multi-Link Progressive is run on 3 separate games to include: Three Card Poker, Ultimate Texas Hold’em and Mississippi Stud. The Multi-Link Progressive is an optional $5 side bet. Players must make a standard game bet in order to make a Multi-Link progressive wager.
- Three Card Poker: In order to qualify for one of the progressive payouts, players will need to use all three of the cards they were initially dealt, plus the two community cards for determining a winning payout.
- Ultimate Texas Hold’em: In order to qualify for one of the progressive payouts, players will need to use the player’s two hold cards plus the first three community cards (also known as the flop) for determining a winning payout.
- Mississippi Stud: In order to qualify for one of the progressive payouts, players will need to use the cards they are initially dealt along with the community cards to form a five card hand for determining a winning payout. A winning Multi-Link Progressive wager will be paid according to the following paytable:
*Note: Folded hands do NOT qualify for payouts on the progressive wager.
*Table Games Progressive Wagers are offered at Three Card Poker, Ultimate Texas Hold’em, and Mississippi Stud tables.
Play at JACK Cleveland